
Udemy – Unreal Engine 5.3 & 5.4 -Building a Traversal Parkour System 2024-1
Published on: 2024-07-24 19:17:08
Categories: 28
Descriptions
Unreal Engine 5.3 & 5.4 -Building a Traversal Parkour System, In this Course, you will learn the concepts to build a Traversal Parkour System which includes Climb, Hop, Mantle and Vault. The base concepts behind most of the Traversal Actions remains the same. So Learning the basics will help you get ready to further explore and build advanced systems. This Course is a Simplified version of the Traversal System which can be easily understood by Beginners.
The Unreal engine concepts covered in this course is not only applied for Traversal System. It can be used in a lot of scenarios in Game development. This course will be regularly updated with more use cases in the future. We will use only free animations from Mixamo through out this course. Motion Warping and Inverse Kinematics or IK will be used to build the Parkour abilities. This course is designed for Unreal Engine Developers at any level. Blueprints are used through-out this course. We start with a beginner’s section covering the Unreal Engine Concepts used in this course followed by the Implementation of Traversal Parkour System. The Goal of this Course is to Cover the fundamentals of building a Traversal Parkour System using Unreal Engine.
What you’ll learn
- Learn how to effectively use the different Tracing Techniques in Unreal Engine (Sphere, Line, Capsule, Box) to understand the Environment and make decisions.
- Understand the Vector Maths behind Complex Traversal Systems like Parkour in the most simplest way possible in a Beginner Friendly way.
- Get a good Foundation in Unreal Engine Basics used in this Course before Starting the Actual Traversal Parkour Component with a Workshop of Simpler examples
- Using the Free Animations from Mixamo, Adding the Root Bone and Retarget them for Unreal Engine 5. Several Usecases to demonstrate the process.
- Learn Inverse Kinematics (IK) techniques to dynamically modify the animations during the gameplay to interact with the Environment.
- How to use Motion Warping to use the Root Motion in the Animations to dynamically move the character during the Animation.
- Animation Montages and Anim Notifies.
- Using Gameplay Tags to Manage States, Types and Actions.
- Using DataAssets to effectively simplify Configuration.
Who this course is for
- Beginner or Intermediate Unreal Engine Game Developers interested in exploring new areas
- Unreal Engine Game Developers looking to apply the Blueprint features to build innovative Systems.
- Absolute Beginners in Unreal Engine ready to Research and do Hands-on to learn new approaches to speed up their Knowledge gathering process.
- Unreal Engine Developers who wants to build their own Components and Products for Video game Development
Specificatoin of Unreal Engine 5.3 & 5.4 -Building a Traversal Parkour System
Content on 2024-7

Requirements
- Basic Knowledge in Unreal Engine and Blueprints
- Unreal Engine 5.3 pre installed
- Good Gaming PC capable of running Unreal Engine 5.2. Please check the Minimum PC Specifications for Unreal Engine
- Readiness to explore further, do Hands-on and Research on the topic
Pictures

Sample Clip
Installation Guide
Extract the files and watch with your favorite player
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Quality: 1080p
Download Links
Download Part 1 – 3 GB
Download Part 2 – 3 GB
Download Part 3 – 3 GB
Download Part 4 – 3 GB
Download Part 5 – 1.49 GB
File size
13.49 GB
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