| File Name: | Unreal Engine 5 – Core Item System and Inventory System |
| Content Source: | https://www.udemy.com/course/unreal-engine-5-core-item-system-and-inventory-system |
| Genre / Category: | Game Devolopment |
| File Size : | 4.8 GB |
| Publisher: | Dan Adamson |
| Updated and Published: | August 25, 2025 |
If you’ve ever wanted to create an item and inventory system in Unreal Engine that feels flexible, expandable, and game-ready, this course is for you!
Over the course, you’ll build a data-driven item system from the ground up — complete with basic items, equippable items, consumable items, saving and loading, spawning items, and a fully functional inventory UI built in Blueprints.
By the end, you’ll know how to:
- Create Item Definitions (data assets) for basic items, equippable gear, and consumable items with custom effects.
- Use a custom Item Factory to generate items from data assets and from save files
- Expand a custom item instance classes to support items-specific data.
- Implement Saving and Loading systems to maintain state of your items
- Create a Spawnable Items with particle effects and use Developer Settings to create Item System defaults
- Build a Blueprint Inventory Component to store, manage, and interact with items.
- Create an Inventory widget that shows item details, stats, and allows consuming or deleting items.
What You’ll Learn:
- Core Unreal Engine 5 C++ workflows for data-driven systems
- How to bridge C++ systems with Blueprint-driven UI
- Best practices for separating item definitions (static data) from instances (runtime data)
- How to handle equippable items, including stats and durability
- How to handle consumable items, including custom on-use effects
- Save and Load item instances in both C++ and in Blueprints
- Spawn items into the game world and add particle effects
- Building expandable gameplay systems that can evolve with your project
Who This Course is For:
- Unreal Engine developers who want to level up their C++ and systems design skills
- Indie developers building RPGs, survival games, or any project that needs an item/inventory system
- Blueprint users who want to start incorporating C++ into their projects
- Developers looking for clean, reusable game architecture
- Anyone looking to build a game and needs a core item system
DOWNLOAD LINK: Unreal Engine 5 – Core Item System and Inventory System
Unreal_Engine_5_Core_Item_System_and_Inventory_System.part1.rar – 1000.0 MB
Unreal_Engine_5_Core_Item_System_and_Inventory_System.part2.rar – 1000.0 MB
Unreal_Engine_5_Core_Item_System_and_Inventory_System.part3.rar – 1000.0 MB
Unreal_Engine_5_Core_Item_System_and_Inventory_System.part4.rar – 1000.0 MB
Unreal_Engine_5_Core_Item_System_and_Inventory_System.part5.rar – 898.6 MB
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