Boing Kit: Dynamic Bouncy Bones, Grass, and More v1.2.47

Boing Kit: Dynamic Bouncy Bones, Grass, and More v1.2.47

File Name:Boing Kit: Dynamic Bouncy Bones, Grass, and More
Content Source:https://assetstore.unity.com/packages/tools/particles-effects/boing-kit-dynamic-bouncy-bones-grass-and-more-135594
Genre / Category:Game Assets
File Size :28.7 MB
Publisher:Long Bunny Labs
Updated and Published:May 21, 2025
Product Details

Juice up your games by adding bouncy VFX!

Version 1.2 New Feature: Dynamic Bouncy Bones

  • Turn bones into dynamic bouncy bones, animated or not.
  • Bouncy bones integrate well with existing boing effectors, all-new lightweight colliders within Boing Kit, and Unity’s built-in colliders.

Version 1.1 New Feature: Propagation

  • Just turn on propagation on reactor fields and the effects would propagate!
  • Good for wind, water waves, shock waves, implosions, explosions, etc.

Boing Kit offers various options:

  • Boing Behavior: Just add component, and game objects immediately become bouncy!
  • Boing Effector & Reactor: Reactors react to effectors in a bouncy fashion.
  • Boing Reactor Field: Reactor fields bring reactor effects to a whole different scale. Bounce an entire massive grass field using bombs and characters!

Boing Kit is performance-centric:

  • Reactor fields run on GPU using compute shaders (with CPU alternative).
  • For Unity 2018.1 or newer, Boing Kit utilizes Unity’s job systems to run jobs in parallel across CPU cores for the boing component, effector component, and reactor component.

DOWNLOAD LINK: Boing Kit: Dynamic Bouncy Bones, Grass, and More v1.2.47

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