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Pikuma – C++ Game Engine Programming 2024-1

Pikuma – C++ Game Engine Programming 2024-1

Published on: 2024-08-14 21:13:43

Categories: 28

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Descriptions

C++ Game Engine Programming, Learn the fundamentals of 2D game engine development and create a simple game engine using C++ SDL and Lua scripting. This course is a gentle and comprehensive introduction to the fundamentals of 2D game engine architecture. We’ll discuss several of the most popular programming patterns used in game development and try to put all the theory we learn into context by coding a small 2D game engine using modern C++, SDL, and Lua. We will write, together, a small ECS framework from scratch to manage our entities, components, and systems. We will discuss how engine programmers design their code and how we should think of organizing game objects in memory with performance in mind. We’ll try to write most of our engine code from scratch. All these libraries and tools are cross-platform, so you’ll be able to code along with either Windows, macOS, or Linux!

What you’ll learn

Who this course is for

Specificatoin of C++ Game Engine Programming

Content of C++ Game Engine Programming

C++ Game Engine Programming

Requirements

Pictures

C++ Game Engine Programming

Sample Clip

Installation Guide

Extract the files and watch with your favorite player

Subtitle : Not Available

Quality: 1080p

Download Links

Download Part 1 – 2 GB

Download Part 2 – 2 GB

Download Part 3 – 2 GB

Download Part 4 – 961 MB

Password file(s): www.abc.com

File size

6.93 GB

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